This is a web-native game, so there isn't really a downloadable version, sorry! I could give you a download of the files, but you'd need to host them on a local server in order to play.
You could do that for us, having local server, could also mean advertisement and possibility for co-op and multiplayer and chat ideas in the future, maybe a split screen where 2 players can place tiles fastest and get bonus points and having a ranking structure. Lots of potential for certain here in this game.
Another option too cuz of the way this game is, since there is rotation and always in 3's, planning is involved this could even be a decent simple game to test basic AI's out more complex than tic tac toe, but lesser than lets say Minesweeper.
There's a bug right now where it uses the displayed score, not the actual score which is still being counted up to, for your rank. I'll have that fixed soon!
Very interesting. I currently work on a game with a very similar artstyle and mechanic. But it's more of a strategy game than a puzzle game. And always remember, Hexagons are the Bestagons!
Nice little game! I meant to try it out for a little while before bed, and here I am at 3AM coming back out of full screen, lol! Haven't managed to get over 84 yet, which is frankly a bit embarrassing. But my scores are still improving, so I'll be back.
I would love to see sound effects added for placing the hexes, something with a bit of pop. Some sounds for the chaining or growth of houses/parks/dock connections would be great too. I think with some good sound effects, and a bit of good/bad feedback from particle effects when placing a tile, the scoring could be made more obvious. I had to read the instructions to understand why windmills were giving me negative points, for example. The scoring is great, makes sense, and feels well balanced once I understood it though!
It's tempting to request music as well. Though with how many times I played already, maybe that would just get irritating and take a while to load for not much gain. It's easy enough to play background music ourselves.
I also second the request for a way back to the menu from in the game. The instructions are there, so right now we have to refresh the page to go read them. It would be great if on the game over screen there was a link to the title again. Alternatively, a quick reference of the scoring values in the game itself through a popup card or something similar could help.
Thanks for a fun evening, and congrats on the jam too! This is awesome!
This game is a lot of fun! I feel if there was more visual verticallity in the art style it would look nicer, additionally more polish in the animation would add to the stylized expirience.
Wow! I had no idea. Wish I could post a replay of how it came together. Took some big risks (where I placed some pieces knowing I would need a very specific piece to complete an area to get the points I needed) and the last 3 pieces were exactly what I needed. Great game!
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Love the idea, simple and entertaining, good work !
Great game :)
Yay, this is cute & fun!
so simple yet so addictive, good job!
Great Game dude!
VICTORY!
And just for good measure.
Cool gam
Will there be an option to claim and download the game in thr future? I want to play it without being connected to the internet.
This is a web-native game, so there isn't really a downloadable version, sorry! I could give you a download of the files, but you'd need to host them on a local server in order to play.
You could do that for us, having local server, could also mean advertisement and possibility for co-op and multiplayer and chat ideas in the future, maybe a split screen where 2 players can place tiles fastest and get bonus points and having a ranking structure. Lots of potential for certain here in this game.
Another option too cuz of the way this game is, since there is rotation and always in 3's, planning is involved this could even be a decent simple game to test basic AI's out more complex than tic tac toe, but lesser than lets say Minesweeper.
Really creative!
wonderful game in every way!
Congratulations! This is one of the best games in this platform.... just missing the sound!
YAY!!!! NEW HIGH SCORE!!!!!
so very very bad, why can't I figgure this out?
so bad
i'm just so bad at this game
This & Tiny Islands is some of the best games on here.
A pretty fun puzzle challenge!
My final move took me from 84 to 106 points. It could be that the rank is mistakenly calculated on the second-to-last move?
It's a small thing. The game is excellent fun, well done.
There's a bug right now where it uses the displayed score, not the actual score which is still being counted up to, for your rank. I'll have that fixed soon!
amazing
i got a+ ranking i know its not that good but its stil cool
That's very good! :)
Nice game. ^3^
amazing, easy but perfect desing. 10/10
10/10 simple and fun
Love the game, very cosy ^^
ABC, as easy as 123...
I like this game. It's very comfy.
So cute! Played for hours! I wish I had some way to mitigate the randomness of the shapes. Thanks for the fun time!
I really dislike this game, 115 (A+) my max score and so many tries >_<
(on the road for 120)
Good game but a real time consumer xP
98 on my first try, not bad :)
Very interesting. I currently work on a game with a very similar artstyle and mechanic. But it's more of a strategy game than a puzzle game.
And always remember, Hexagons are the Bestagons!
Yay! Speedrun it!
Nice little game! I meant to try it out for a little while before bed, and here I am at 3AM coming back out of full screen, lol! Haven't managed to get over 84 yet, which is frankly a bit embarrassing. But my scores are still improving, so I'll be back.
I would love to see sound effects added for placing the hexes, something with a bit of pop. Some sounds for the chaining or growth of houses/parks/dock connections would be great too. I think with some good sound effects, and a bit of good/bad feedback from particle effects when placing a tile, the scoring could be made more obvious. I had to read the instructions to understand why windmills were giving me negative points, for example. The scoring is great, makes sense, and feels well balanced once I understood it though!
It's tempting to request music as well. Though with how many times I played already, maybe that would just get irritating and take a while to load for not much gain. It's easy enough to play background music ourselves.
I also second the request for a way back to the menu from in the game. The instructions are there, so right now we have to refresh the page to go read them. It would be great if on the game over screen there was a link to the title again. Alternatively, a quick reference of the scoring values in the game itself through a popup card or something similar could help.
Thanks for a fun evening, and congrats on the jam too! This is awesome!
Your game runs incredibly slow.
dont use a 22 year old $13 PC you bought from the granny down the street
then it runs better
This game is a lot of fun!
I feel if there was more visual verticallity in the art style it would look nicer, additionally more polish in the animation would add to the stylized expirience.
This game is quite addicting, great work!
Is it possible to get a download?
This is actually a good game.
So much fun.
5/5 Stars!
After a few tries, I finally have the highest rank!
I realy enjoy the game, it's easy to play but hard to master. A lot of possibilities for only three types of tiles.
125!!! First time cracking 120. Addicted to this game!
Amazing, that's the highest possible score!! I've never seen that happen before!
Wow! I had no idea. Wish I could post a replay of how it came together. Took some big risks (where I placed some pieces knowing I would need a very specific piece to complete an area to get the points I needed) and the last 3 pieces were exactly what I needed. Great game!
Great game!
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I don't know why, but this is addictive for me. anyone else?